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The Team

 

Giant Enemy Crab is a small, creative team located in the heart of Seattle, in Capitol Hill. 

We make games that need to be made. 

Our culture is open, inviting of creative discussion. We’re relaxed and pragmatic, but focused on achieving deep goals at the expense of more immediate ones.


Vincent Grubbs

Lead Designer


Braxton DeHate

Junior Engineer


Valdis Matas

Particle FX Artist


Alex Baard

Creative Director & CEO


Anh Do

Producer


Zack Wallig

Senior Artist


Jesse Russell-Klarich

Art Lead


Aaron Steele

Quality Assurance


Rebecca Brown

IT Technician


Matt Tanwanteng

Engineering Lead


Grant Axsom

Level Designer


Timber

Dog


Andrew Hermus

Senior Engineer


Benjamin Hansford

Level Designer


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WANTED:

Senior Generalist Engineer


Ben Bickle

Technical Artist


Kevin Kaufman

Animator


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WANTED:

Lead Engineer